Tuesday, 17 August 2010

Review: Survivors 1.6

As we reach the finale of the first series, an attempt has to be made to round certain things up and to make the choice as to whehter the series will end ambiguously or on a cliffhanger. Like all young dramas, Survivors follows the latter option, rather annoyingly. Although, the quality of this episode doesn't exactly have us running back for more...
   So Samantha Willis' commune is branching out, trying to create some form of government. They've recruited Dexter as Lead Henchman, and their first port of call is a visit to the House. There, they get info on all of the survivors. Anya tries to hide her status as a doctor, but Sarah rats her out because she wants to fuck Max Beezely. They kidnapp Anya and Tom, Al and Greg go off in hot pursuit, leading to a standoff where Greg and Al are sent away while Tom shoots Gavin.
     They get Anya back, and they decide they need to move, possibly south, to get away from Samantha. Najid doesn't like the idea, and so like all rational eleven year olds, runs away into the filty, disease ridden hellhole that is Post-Apocalypse Manchester. There he ends up with a group of modern Oliver Twists who steal food and supplies in return for a warm meal and video games. The group, instead of ignoring the teenage boy, go off on a wild goose chase, fighting through shopping centres. Anyway, it all climaxes as they're chased by not only Dexter but also Scientist Helicopters. Dexter shoots Greg, the scientists abduct Abby and we get an annoying cliffhanger.
    So, two loose strands of plot tied together with a sugar rush, not resolving any aspect of the series but promising more. The big dramatic developments are of people revealing information from Episode One to other people and them taking it rather well. I don't have Series Two on DVD, so I can't review it yet, but I'll soon pick it up in the nearest bargain bin in Tescos.

Thanks.

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