Showing posts with label DW06. Show all posts
Showing posts with label DW06. Show all posts

Monday, 21 December 2015

Review: Doctor Who Classic: The War Games

Doctor Who - Season Six, Story Seven - The War Games
Written between 28th October and 11th December 2015.

The Second Doctor's time on the show was filled with lots of Base-Under-Siege stories and repetitions of famous monsters. It was a transitionary period of the show, between the crapshoot serial drama of the Hartnell Era and the more slick adventures of the Pertwee Era. In that time, Two covered a lot of really great science fiction, and so it's only fitting that his era end on this complicated, long and remarkably watchable ten episode adventure which is fun, exciting and originates a remarkable amount of lore about The Doctor's past and people. While a lot of people skip the serial's first nine episodes and focus solely on Troughton's last continuous appearance, I think that's a grave mistake to make, as the rest of the serial has a great deal to offer.
The first appearance of the Time Lords, including
Chancellor Goth.
     The Doctor, Jamie and Zoe appear to land on the Western Front, where a tyrannical General Smythe is not only sending his soldiers to their deaths but is also communicating with some alien force using the 1960s vision of Skype. When The Doctor and some of his new friends attempt to escape and find the TARDIS, they pass through fog and end up in Roman Britain, revealing the true nature of their surroundings - an alien force has trapped large numbers of humans from throughout history on an alien planet set up to mimic their time-zones, planning to create a force of disposable but incredibly capable human soldiers. This plot is the orchestration of a race known as the War Lords, led by a Steve Jobs type known as "The War Lord" and aided by a mustachioed member of the Doctor's own people, the Time Lords, known as The War Chief. Boy, that's a lot of definite articles. The Doctor initially aides an uprising within the zones, and later confronts The War Chief (who is definitely not The Master, despite how cool that would be). Eventually, as he himself is unable to bring everyone home, The Doctor does the unthinkable and calls in the Time Lords. They take him and his companions back to their home planet, wiping his companions' memories of him and sentencing him to both forced regeneration and exile on Earth.
     The first thing you notice about this episode is that the guest cast are at an amazing calibre. Everyone from minor side characters to major villains are acting their socks off here, and it all makes for an extra wonderful send-off for this era. Notable names in the first few episodes are David Savile and Noel Coleman as Lt. Carstairs and General Smythe, respectively. Savile would appear in the program later in its run, while Coleman would go on later to have a memorable role in Red Dwarf. By far the strongest guests are Edward Brayshaw's War Chief (whom I'll discuss later) and The War Lord, delivered in amazing style by Philip Madoc. Madoc's War Lord is a tour-de-force performance, effortlessly quiet and civilised yet burying a deep ruthless anger. He's got the voice of a man confident that everything in creation is following his design, and it's spell-binding.
     The War Chief is a different beast entirely. I mentioned The Master before, and it's hard not to see the resemblance - a renegade Time Lord, used to be friends with The Doctor, now teamed up with an evil race he plans to use and then double-cross, who eventually double cross him instead. Edward Brayshaw doesn't, however, have a lot of The Master's mannerisms - he isn't hammy or particularly affable. Instead, he is a shrewd and fairly pleasant businessman, and the moment he hears of The Doctor's involvement he tries to make bonds and forge alliances. It's a refreshingly enjoyable kind of villain character where you actually end up routing for them to succeed in their scheme to overthrow the greater evil, even if at the end of the day they needed to be thwarted as well.
The War Lord and the War Lord are intriguing, complex villains.
   This episode's place in the show means that a lot of people are quite confused when they come to watch it. It takes eight and a half episodes before it becomes clear that any sort of final peril will actually come upon The Doctor and his companions. This peril comes in the form of the first appearance of The Time Lords, mentioned by name according to this story's idiosyncratic race naming. The name of their planet, Gallifrey, wouldn't be mentioned at all until 1974's The Time Warrior, but this is it's first appearance as well, albeit without the detail lovingly crafted onto it by later seasons. Watching the penultimate episode of this story, I finally understood the fan outrage at The Deadly Assassin; arguably the first time we got a good look at the depths of Gallifreyan politics. That story would humanise them; here, they are mystical, otherworldly beings of almost infinite power. They are a genuinely terrifying force, Gods by another name.
     By far the most memorable thing about this story, however, is the fact that we have to say goodbye. The means of Two's departure are miserable, and the fact we see Jamie and Zoe return to their lives, their memory of The Doctor lost, is simply heartbreaking. I watched six Two serials over the course of Cyberman Month and the two Ice Warriors stories. Over that time I really genuinely came to love these guys and their cute little adventures. I can't imagine just how powerful it would be if you'd spent three years with them. I can't really say I've fully explored The War Games and its many, many charms, but I can say that even as the show careened off into a vaguely uncertain future, this story was a demonstration of just how brilliant Doctor Who really was during those great old days.

Thanks

IN TWO WEEKS: We finally make our return to the Pertwee Era with The Mind of Evil.

Monday, 14 December 2015

Review: Doctor Who Classic: The Seeds of Death

They don't seem to hiss as much in this one.
Doctor Who - Season Four, Story Five - The Seeds of Death
Written between 16th and 26th October 2015

After the joy of Cyberman Month, I was going to carry on the theme, with December becoming Ice Warriors Month. Seeing as there's so much else going on, and the fact I wanted to review the amazing The War Games, I decided to leave the two colourised Ice Warriors stories for my hopefully rejuvenated run-through of the Pertwee years. So here we are with the penultimate story in this little black and white saga - The Seeds of Death, which follows up the Ice Warrior's initial high-concept Base-Under-Siege story with... a high-concept story using the Base-Under-Siege format. While I'm not exactly surprised at this repetition, there are a few things in this story's favour.
     Far in the future (although how far is unspecified), humanity has abandoned its space program in favour of a global teleportation system (known as T-Mat) organised from a Moonbase (no, not that one). Things are going smoothly until a tiny squadron of Ice Warriors invades said Moonbase, and begin coercing its staff into sending poisonous seed pods down to the surface of the Earth. The Doctor, Jamie and Zoe arrive before the pods are sent, and head up on mankind's last manned rocket to find out exactly what's going on. The pods create a self-replicating fungus which begins to spread across the Earth's surface, choking people and killing wildlife. Because the fungus is allergic to water, the Ice Warriors attack a weather station, but The Doctor manages to swoop in at the last minute and stop them, saving Earth.
     This story was broadcast in 1969, six months before the Apollo 11 mission had landed man on the moon. This makes the story's vision of the future rather pessimistic, and at the same time brilliant - sharply contrasting the 60s love of space and adventure (and really Doctor Who itself), the story manages to predict what actually ended up happening - we made it to the Moon and stopped. While we didn't stop all space travel - sending unmanned probes to take pictures of the Solar System and even sending one probe outside of the influence of our Sun - there are some interesting parallels with the defunding of NASA, the abandonment of the manned Space Program in the 1970s and a general sense of anticlimax to the Space Race. All before Man had even set off for the moon.
      The Seeds of Death is a Base-Under-Siege story, it's true, although it never really feels like that. There's a genuine sense that the Earth is in danger this time, even if the effectiveness of the Ice Warrior's soapy bath foam is undermined by both how silly it looks (Zoe is visibly giggling her head off in one "tense" scene) and by the Shyamalan-worthy fact that water stops it from working. The Ice Warriors, who can see Earth from their spaceships, decided to invade a planet whose surface area is 70% water and where water literally falls from the sky using a fungus which hates it. There are no words for this level of stupid. As for the setting, I wish they had a window on the Moonbase like in that previous story called The Moonbase - they could have even replicated that set and had some amazing continuity! For a part-time viewer it's hard to really appreciate that they're alone and isolated on the moon - The Ice Warriors was great for this, showing the hardships our characters faced while wandering the harsh ice of a future Britain. This time, the best we got was a fairly fun shot of an Ice Warrior wandering around in open countryside.
The Doctor is, in fact, afraid of suffocation in this scene,
and not simply enjoying a relaxing bubble bath.
      The Ice Warriors in this story are slightly less effective than in their premier, with their numbers having been knocked down to a measly two guys, and their motives being less "complicated struggle to survive" and more "mwhahaha let's conquer the earth for shitz lol." The serial is the first, however, to develop their culture as if they were actually people, establishing an apparent caste system with leaders called "Ice Lords" who are superior to all others and who get to wear an extra special silly hat. As mentioned, the shot of an Ice Warrior wandering around Britain was actually fairly interesting, even if it confused the narrative (when in the timeline of this story was the Earth frozen over?). The problem is, this story could have easily been done with the Cybermen of this era - and it might even have felt more appropriate, with the use of the Cybermen as a fear of technological progress fitting perfectly with this story's themes.
      The Seeds of Death does have something to offer those tired of the Base-Under-Siege format - it's got a fun and rather appropriate prediction about the future of humanity, its Leader/Voice-of-Reason/Traitor characters are all really well-developed for what they are. It does retread a lot of the format's problems and the appearance of the Ice Warriors doesn't really make that much sense thematically, but the story is exciting and pacey and more than makes up for it. The Seeds of Death's pessimism about the future of mankind may have been somewhat warranted, but it certainly made for a good story. 

Thanks

NEXT WEEK: We say goodbye to black and white stories for the moment, with The War Games.

Monday, 30 November 2015

Review: Doctor Who Classic: The Invasion (Revisited)

A warm welcome to Nostalgia Filter on this special day! What makes it so special, you ask? Well, if I've got my sums right, this is the 1000th Post on this blog! I'm so grateful to be here writing for you all after six years and countless changes, and I'm also really glad that this anniversary has fallen on a corker of an episode...
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See here for my previous look at this story.

An iconic image, for sure. Which is why it's been reproduced
with every other design since.
Doctor Who - Season Six, Story Three - The Invasion
Written 2/10/15

We've finally reached the end of Cyberman Month, and we end it on a bang - The Invasion is a blistering eight episodes long, and is the home of a number of important Doctor Who firsts. Despite being remembered as the story where the Cybermen march on St. Paul's, the story actually spends half of its 200 minute runtime as a slow-burning conspiracy thriller, the Cybermen not being revealed until the cliffhanger of Episode Four. This is not a bad thing though, as it's this quality which makes it stand out, and which would lead it to have a profound effect on the show come next season.
     Upon landing in 1970s England, The Doctor, Jamie and Zoe discover that their old friend Professor Travers has gone off to America, with Professor Watkins and his niece Isobel taking their place. Watkins has been kidnapped by International Electromatics, a mysterious and powerful company owned by the mysterious Tobias Vaughn. Vaughn is colluding with an alien force in order to rule the world, but when The Doctor and Jamie discover that said alien race is the Cybermen, they realise far sooner than he does that they will simply toss him aside once their invasion begins. With the help of Vaughn and The Doctor's old friend Brigadier Lethbridge-Stewart, founder of UNIT, The Doctor foils the Cybermen's plot to kill all life on Earth.
     I am of the opinion that the vast majority of the longer stories in the Classic Series could be shortened or broken up into smaller, more compact affairs - this is mainly due to the way I started with the shorter serials in the 80s and how used I am to the way TV is today. The same is true of The Invasion, although I don't think you could scrape more than an episode from its runtime when you really break it down. The first four episodes, in which the Cybermen only appear for a few seconds, works as a standalone story with a cliffhanger at the end, in which two characters get kidnapped, and rescued. Episode Four feels climactic in that way, and this aides the pacing no end. It also unfortunately leaves all the padding to the fifth and sixth episode, meaning that the Cybermen's reveal isn't really capitalised on.
The reveal of the first Cyberman in the story is
arguably better animated.
     And that's true of the Cybermen throughout this story. Their redesign is great, even if it seems a little weird to stick the huge rectangular earmuffs onto the side of the Cybermen's heads. The Cybermen here don't really have their own agency within the story, spending the vast majority of it as footsoldiers for either Vaughn or their Cyber-Planner, an obscure computer brought forward from The Wheel In Space. It's because of this that this doesn't really stand out as a Cyberman story, with the far more interesting (and relevant) villain being Vaughn himself. Played by Kevin Stoney (who last appeared as the traitorous Mavic Chen in The Daleks' Master Plan), Vaughn is a wonderful calculating villain, methodical and intelligent, his only failings being his incredible hubris in thinking he could control the Cybermen and his over-reliance on his underlings to do all the important things for him.
     Seeing as we have been addressing some of the sexism present in these stories, let us now turn to the biggest bit of padding in this story, an attempt at addressing sexism which ends up falling on its arse. Soon after the reveal, photographer Isabel insists that she wants to go and see these Cybermen, wishing to go wandering in the sewers to take photographs of them. This escapade, which Zoe ends up supporting, inevitably goes wrong when a group of Cybermen attack them in the sewers, leading to UNIT having to engage the Cybermen directly. It's a dual blow to the entire purpose of the scene, because ultimately Isabel is made to look a fool when it all goes awry, and Isabel's attempt to point out the Brigadier's sexist attitude doesn't work when the thing she's suggesting is ridiculously dangerous and irresponsible for two lone people to go and do.
     This episode sees the return of The Brigadier, previously a colonel, from The Web of Fear. Since his escapade with The Doctor in the London Underground, he's set up the United Nations Intelligence Taskforce, known to us and to Doctor Who history as UNIT. The organisation, with and without its founder, would continue from this point to make appearances even to the present day, with their last appearance being in the Series Nine premier. The first appearance of UNIT shapes the story - The Doctor now has assistance to his endeavors, be they through the use of superior infrastructure or simply through the precise application of military force. This created a whole new dynamic for the show which the Third Doctor would come to rely on almost exclusively in his first few years, with The Doctor and companions both working with and having moral complaints with UNIT and its members.
PACKERRR!!
     Cybermen Month has seen me watch several pieces of animated Doctor Who, and I'll be doing the same thing next week when I review The Ice Warriors. This was, in fact, the first serial to be given this treatment, with episodes 1 and 4 being animated by famous British animation company Cosgrove Hall. It's surprising it took this long for this to have become a thing. The animated episodes are of course not perfect substitution for the original, and it can be argued that there is a lot of detail in the direction lost with the move towards animation. But the animation also allows a lot of the feel of each episode to be set by Cosgrove Hall's expert art design, and it really makes the beginning of the serial that much more tense for it.
     The Invasion is not a story which particularly highlights the Cybermen in terms of their mythology or history, beyond being their earliest chronological appearance within the show's universe. It is, however, an excellent Doctor Who story, a brilliant tense thriller with minimal padding, a really enjoyable villain and a story format which would go on to transform the show and bring it into the world of colour. I hoped with Cybermen week to give a thorough idea of where the Cybermen came from, as well as to go back and learn more about the Troughton years. If I can have anything happen for you, dear reader, as a result of this, it's that you go and see The Invasion. You really won't regret it.

Thanks.

NEXT TUESDAY: We shuffle back a season as we begin looking at stories starring The Ice Warriors.