Monday, 14 November 2011

Review: Doctor Who Classic: The Caves of Androzani

The Phantom of the Opera is here, inside my mind.
"Change, my dear. And not a moment too soon."

Two of my Classics in the November collection were written by Robert Holmes, one of Classic Who's most prolific and talented writers. Despite a somewhat formulaic story structure of a disfigured, trapped villain fighting to return to former glory, Holmes penned some of the greatest stories of the Classic series, such as The Deadly Assassin, Spearhead From Space, The Talons of Weing Chang and today's story, The Caves of Androzani, which was Peter Davison's grand finale.
     There's a vaguely Shakespearean vibe to the story, especially in the comparisons to Hamlet; villain Sharaz Jek is a man whose lust for revenge has turned him into a monster. That, and Peri is the only character to survive the story, if you count The Doctor's regeneration as a death. Five's era was often accused of having death-filled episodes, and it's fitting that his final story leaves not even he alive.
     The Doctor takes Peri, fresh from her intro in Planet of Fire, to the planet of Androzani Minor, twin to the large trade planet of Androzani Major. The Doctor is intrigued to find signs of life in the caves, and after stumbling through some poisonous webbing, they become caught up in a gunrunning cartel and are accused by the local law enforcement of assisting the madman behind the operation, Sharaz Jek. Jek is being fought by the corrupt leader of the mining operation, known as Morgus, who has a long-running rivalry with the villain and has been running guns himself. At the first cliffhanger, it appears that The Doctor and Peri are shot dead by firing squad.
The Doctor and Peri face excecution.
     This cliffhanger is oft considered to be one of the best in Who history, and I can see why - its unrelentless, pessimistic scenario seems to have no escape, and the solution to the cliffhanger ties into the story instead of being a quick fix. The one problem that I have with the acting is this story is from John Normington's Morgus, who is incredibly, incredibly wooden.
     It turns out that the killed heroes were instead Androids under the control of Jek, who has lifted the pair to his deep sanctum. There they meet Jek, as well as a man named Salateen, the android version of which was monitering the authorities that found them. Salateen explains that the company mines a substance called Spectrox, which lengthens life. The pair have come in contact with the substance's natural form, and have now contracted a disease called Spectrox Toxemia. Jek reveals to Peri the reason for his Phantom-of-the-Opera-esque mask; Morgus led him into a mud-burst accident that permenantly disfigured him. Soon The Doctor works out a way to escape Jek's lair, but he becomes embroiled in an encounter with the gun-runners and is approached by a giant Magma Beast! Of this episode's few technical failures, the Magma Beast is the only one that really stands out. It has little to no real purpose being there really, and it stains what is otherwise a creepy, Victorian atmosphere.
     The Doctor escapes but is caught by Jek, who tortures him. Peri and Salateen return to the General, who they tell about the Android imposter. The Doctor is taken onto a transport ship on its way to Major. Salateen plans on using the android to lead Jek on a wild goose chase, while The Doctor manages to escape his bonds and takes control of the ship. Fearing deception, Morgus assassinates the President. The cliffhanger of this episode is also one of the best that I've seen, and is one of Peter Davison's finest moments. The episode ends on The Doctor about to crash the ship, and his desperate cry of, "I'M NOT GOING TO LET YOU STOP ME NOW" demonstrates Davison's range. You can feel his desperation, his will to fight his own demise to save the life of another.
Lots of rubber in this mine...
     On the run, The Doctor lands on Minor with an escape pod, arriving in time for there to be a tremendous gun battle between the androids and the gun runners. Jek's mask is removed and in his disgrace he assists the Doctor in retrieving the antedote to the Spectrox Toxemia. As a mud-burst arrives into the caves, killing both Jek and Morgus, The Doctor retrieves the antedote and carries Peri across the exploding surface of Androzani Minor to the TARDIS, where he sets her down and gives her the antedote. He collapses, and regenerates into Colin Baker.
     Davison's regeneration is actually one of the more interesting of the series, utilising the era's effects well. Instead of seeing him physically transform, we see what he sees, and the effect flashes on and off through his vision as he fights off death. Upon regeneration wee see all of the companions of the Fifth Doctor's era - Adric, Nyssa, Tegan, Turlough, Kamelion. It's quite good, actually, and provides a very interesting insight into the process of regeneration that standing up and firing energy out of one's arms simply doesn't do.
     The Caves of Androzani isn't perfect, but it comes damn near close. The writing is top notch with a wide variety of fascinating themes that reflect the nature of beauty in our society, as well as a lot of commentary regarding Capitalism. The Fifth Doctor's era was a rough one, but it ended on a story that did the era and his Doctor all the justice it deserved. We'll look more at the Doctor's era after Christmas, when I follow on in Chronological order from my review of Four to Doomsday.      
Goodbye, Peter.

Thanks.

P.S. A head's up to the Tardis Wiki for the screencaps.

NEXT WEEK: Colin Baker nearly meets his maker in Vengeance on Varos. Marshminnow?

Sunday, 13 November 2011

Review: Misfits 3.3

"Can I be your best friend?"
The Superhoodie storyline encompasses Misfits; as it's only arc it gets a great deal of plot attention. While the first two episodes of the series touched upon undeveloped characters, it's only typical that a Simon-centric episode would now have to focus on Superhoodie. In certain ways it had a Kick-Ass vibe - a relatively powerless Superhero-wannabe that gets in way over his head. It also did well something that its weekend comrade Merlin effs up all the time - the mind control plot.
     Superhoodie saves a comic book nerd, Peter, from being attacked. Alesha discovers that Simon has been off galivanting as Superhoodie and is not pleased, worried because she's seen Simon die. The Misfits and a group of thers, including , are forced into a community support conference, after which Simon accidentally reveals his identity to him. Despite being told to forget him, they chat the next day and he discusses his love for Superhero comics. It soon develops that, unknown to Simon, the nerd has the power to make anything he draws come true - including the entire conversation that they have.
     After Rudy manages to sneak his double past Shaun, the mind-controlled Simon becomes bezzie mates with Peter. To this end he learns about the Lair and Peter makes him break up with Alesha. Rudy tries to convince her that Simon's gay. Alesha discovers his drawings and works out Peter's mind control. In his desperation, he draws a new scenario. Kelly and Seth do their weekly flirting, just before the gang corner Peter. This, however, is also scripted; Superhoodie arrives to beat up the team.
     Kelly is spurned by Seth, who reveals that the girl at the cemetary from last episode was his girlfriend, who he feels responsible for the death of. Alesha uses perception to see that Simon is sharing comics with Peter, and so the gang head to his flat and start tearing up the drawings controlling him. He comes to, feeling incredibly guilty and making amends with Alesha. Simon confronts Peter, telling him that Superheroes are a fantasy. Just as all seems normal, it appears that Peter has reinvented himself as another Superhoodie.
Seth is guilty about a past love.
      Peter takes Alesha hostage but Simon arrives just in time; in the scuffle Peter is killed. His body is burnt where he died - the same place where Simon will later dies. Returning to the lair, Simon discovers that the whole event was scripted by Peter.
      The central plot is a beautifully paced tragedy of a man desperate to be loved by an idol, going so far as to die in the same method as he. Simon didn't get a lot of time to shine because of his mind-control, but his Future Persona is certainly starting to show through and I'm sure we'll see the result of that by series' end. It's interesting to compare this to Merlin, not only because I watched that recently but because Misfits uses a lot of its tropes to better effect. The main couple (a white, heroic figure and a mixed race girl) break up for a short period of an episode, both of whom are destined to be together. Where in Merlin it felt like an unwelcome and unrealistic excursion, the dynamic nature of Misfits meant that I still wondered whether they'd be together at the end.
       The pace of the episode did throw me somewhat; the final showdown with Peter felt a tad rushed and not very tense. However, as it was "scripted" by a character like Peter, I think that this structure was even more genius - it was as perfect as he would expect it to be. It's little things like this that make me really love Misfits, and the comedy moments this week - provided by Rudy - were as top notch as ever. I  loved Rudy's suggestion that Superhoodie was Shaun, which was my favourite theory last year. The Seth Plot is an interesting addition, and nothing that Misfits has really done before. It's developing quite nicely, and I think that as this long series goes on it'll develop into something brilliant. Presumebly it'll become more important when we finally hit a Kelly-centric episode.
Peter's demise.
      Misfits 3.3 had me on the edge of my seat with a plot that stroked the arc in terms of both plot and characterisation, delivering a script scultpured by the minds of its characters. It was tragic and funny, brilliant and barmy, poignant and parodic. Iwan Rhuon is a classic talent and we're lucky to have him on boy.

Thanks.

NEXT WEEK: ALTERNATE UNIVERSE!

Saturday, 12 November 2011

Review: Merlin 4.7: The Secret Sharer

Morgana. This picture isn't relevant.
Ah, status quo. How very much we seem to love you so. So much, in fact, that poor Julian seemed to have been struck down with amnesia this week. A lot of the events of last week were ignored profusely, and simple elements of previous episodes were retconned to reinforce points which not only didn't make sense characterisation wise but also didn't amount to anything by episode's end. Sure, it's not the usual formulaic rubbish, but this series has invented its own formula to mix in with some "old favourites".
     Morgana, intent on finding out the identity of Emrys, decides that Gaius is bezzie-mates with him and needs to be tortured. To this end she has two ancient magical monks infiltrate Camelot to kidnap him as Agravaine (who Merlin has somehow forgotten is evil since last episode) convinced Arthur through some supreme bullshittery (which we'll get to later) that Gaius was the traitor in his midst. Merlin, despite his amnesia, was the usual voice of reason, and he and Gwaine easily rode off on horses to the villain's island. Morgana and Agravaine not far behind them, Gaius spilt the beans on the Merlin/Emrys relationship to the Monk, but nothing really happened because the Monk was too respectful of Emrys' legend. Morgana found out nothing, Arthur found out nothing and nothing has changed.
      Agravaine's key point of argument was that it was Gaius who knew the wizard Dragoon (Merlin. Again.) who "killed" his father. Firstly, it wasn't Gaius who told Arthur about the sorcerer; it was Merlin. That's a key point of the episode - Merlin recommended himself, Merlin did the deed, Merlin felt guilty about it. I know that Julian Jones didn't write that episode, but he probably wrote that detail of the story - you know, because of the whole "important development" thing? And also, disregarding the point made over and over again in the episode itself that Gaius has never, ever done anything suspect, if it was as Agravaine so described, why wasn't it brought up earlier? It's been a damn month since it happened. Oh, and Gaius finally told Arthur that it was Morgana's fault that Uther died. I'm sure the Magical community will thank you for your waiting, Gaius.
Gwaine's in this episode. Little more relevant.
      Luckily, this episode was at times hilarious! Well. Luckily for me, anyway, and not for the Mr. Jones - the humour in this episode came from the farcically bad script. It almost felt like a parody: Gaius was framed for using magic using a book titled, "Magic and Spells."; Agravaine was found out by Merlin because he had a book called, "Sourcery". You might as well staple the word to their foreheads and have done with it, instead of create these laughably uncreative book titles that belong more in the Beano than on primetime TV. And then there was Morgana being laughably ignorant as the Monk hinted at the identity of Emrys while staring directly at Merlin, and then saying, "Who is it then?" In internet lingo, I lolled.
       What else is there? Nothing. This week was yet another episode where characters' actions made no sense, where nothing that happened had any long-term consequences and where we got no closer to reaching the endpoint that we as viewers so deserve. It's the midpoint of this particular arc - what would have been the perfect time to let Morgana know about Merlin's powers after a year and a half of villainhood. But we drive stagnantly on, travelling on the back of the tortoise that is Merlin.

Thanks.

NEXT WEEK: More Filler. Happy Days.

Wednesday, 9 November 2011

Review: Lost 4.12: There's No Place Like Home (Part One)

Welcome back to LOST reviews I tend not to review American shows on this blog for two particular reasons. The first is simply lack of exposure; I live in the UK and don't watch many US shows. The second is a little more my choice, because of US series' length. This series of Lost is the exception, but the majority of US shows are either episodic with really, really long series or one story stretched out over 13 or so episodes. Lost is the latter type, and my problem here is that unlike, say, Doctor Who, each episode isn't easily defined on its own. For us here in the UK, continuity is lauded; in the US it's a given.
     My problem, then, with reviewing the finale of Season Four of Lost is that so much of it stems from what came before, and because of the serialised nature of the series the finale is a comparatively long 2 hours and 15 minutes. I've decided that I'm not going to review the finale as one entity, but instead cover it episode by episode over the next three weeks. That intro over, I'll get onto the review.

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Funnily enough, I'm writing this after having reviewed the latest episode of Merlin. It's a fun counterpoint to that series in a few interesting ways, mainly because both rely on the audience knowing what's going to happen - Merlin because of the nature of mythos and Lost because of the flashforward technique. The difference is that while Merlin spends its time fucking with the audience, Lost actually provides tension and buildup to backup it's explanations. How will the Oceanic Six escape? How will Jin die? How will I finish this paragraph?
Can you remember what happened in the last episode?
     With three episodes to play around with, the writers used the first of the trio to ramp up the pace without bringing out the big guns. This meant, in Lost terms, allowing us to glimse some precious backstory that was being withheld throughout the season and having our characters on the island move tantalisingly close to that promised catastrophe. While it didn't feel like anything other than a progression from our previous episodes, the pace did start to increase and the cliffhanger was perfect for this sort of finale.
     An important part of the episode were the flashforwards, which covered the Oceanic Six's return to the mainland. They all meet their families and the scene is perfectly scored by Giacchino, as usual. The next flashforward is to the ensuing press conference, where the group tentatively explain their deliberately ridiculous (on the part of the writers, that is. Something to do with... tone or.... something) survival story. The survivors begin to readapt to life outside the island: Jack honours his father, finding out that Claire is his half-sister; Sayid reunites with his lost love Nadia; Sun buys out her father's business and Hurley is freaked out when the car that his dad gives him as a present has a reading of 481516,2342 (the mythical Numbers throughout the island). This is actually quite interesting, as this is the first time we see the Oceanic Six having to get used to their new surroundings, and it prepares us for the end of this season, when the two timelines meet and the Oceanic Six return to the mainland.
      In the present, things were a little more action packed. As the survivors on the beach finally realise that the Freighter mercenaries are there to kill them, Jack goes after the Chopter as his only escape route. The mercenaries have made their way to the Orchid, and wait there for Ben Linus, who with Hurley and Locke ventures there in order to move the Island. Sayid, aware of Keamy's intention to kill everyone, brings the Zodiac raft to begin to send survivors to the Freighter. Sun and Jin go there, but find that the engine room is filled with tons of explosives. Meanwhile, Jack meets up with Sawyer, who gives Aaron to Kate and then speeds off into the jungle with Jack and finds Lapidus at the Helicopter, who tells them that Hurley and Locke are still at the Orchid with Ben. Also, The Others are back. For whatever reason.
Technically already dead.
      Really that last paragraph highlights why I struggle with reviewing things like American finales. There's a hell of a lot going on from all sides of the story, and it won't all make perfect sense or comparison until a fortnight's time. So far in my finale review, the story is brilliant, and the cinematography, music and everything else is as good as I've come to expect from Lost. One down, two to go.

Thanks.

NEXT WEEK: Stakes get higher, challenges get tougher and quality gets painfully good.

Tuesday, 8 November 2011

Review: Being Human 2.8

Mitchell hunts down Lucy at CenSSA.
I've often mentioned that Being Human finales are always terrible. They may have good intentions at heart, and they may have good elements, but so far all three of them have been incredible disappointments. Nowhere is this more true than in today's episode, the finale of Series Two - an overstuffed, overlong hour of nonsense and fluff.
     Which isn't to say that the episode isn't enjoyable or rich. It's got a great deal of character work and those little precious moments that enrich the story in ways that other series' just can't manage. The problems is that it doesn't feel like it's in the right place; rather, the moments feel like all of the series' cuttings and leftovers put together. Overall there's about 10 minutes of actual plot here, as the rest is fluffy conversation pieces that may make our characters that little bit richer but really feel too late. This is the finale, the episode that the series has been building up to for the past seven weeks. We are invested! We want something to happen, something gamechanging, but the episode spends so much time advertising characters we already care about that all of the major developments are left for a rushed five minute stint at the end.
     George and Nina are waiting in the compound, where the CenSSA scientist is pre-ordering body bags for their inevitable deaths. As an angry Mitchell infiltrates the facility, George discovers Annie's intentions regarding the afterlife - which she explains as to avoid the loneliness that will come when George is normal and unable to see her. Meanwhile, Lucy is haunted by the ghost of Amy McBride, one of the werewolves she's killed (played, funnily enough, by Carys from Torchwood), and has a conversation with George where she attempts to moralise her actions with Mitchell.
Kemp turns up on Nina's doorstep.
     CenSSA are soon notified of Mitchell's presence when the corpses of the facilities young students start appearing. The werewolves are locked into isolation, ready to be killed, and Lucy locks herself into a saferoom - where Mitchell is waiting. Kemp, who is shown to have a soft spot for Lucy, forcibly exorcises Annie just to piss Mitchell off. The vampire tells Lucy that neither of them can talk about morality - they both have blood on their hands. In a contrived little add-on, the werewolves know what's going on because of a note left by Tully, the vampire who converted George. They escape, witness Annie's exorcism and then stop Mitchell from killing a gloating Kemp.
     This is where it feels like the episode ends, about 40 minutes in. The denoument is thus 20 minutes long, and boy does it drag. Three weeks later, and the remaining supernatural threesome are in the country, having abandoned The House forever. Nina has been obsessed with finding Lucy, but she comes to them. Nina is skeptical but Mitchell decides that she has the right to stay, as one cannot have forgiveness unless one gives it. Unfortunately for them, Kemp appears, kills Lucy, threatens Nina and then, in Being Human's worst Deus Ex Machina, is dragged into Hell by Annie. She then appears on a TV talking about Hell, setting the stage for Series Three. Oh, and Herrick's back.
     I think for the most part my negative opinion of this episiode stems from the denouement, which just drags on past its welcome. Lucy was a great character that could have had further exploration, but instead she was killed and her death used as an excuse for lazy storytelling. There were tons of brillianty ways to have fought off Kemp, but they went for the lazy option.
Herrick is back. A little random.
     The last episode of Series Two reflects the problems of the series on the whole, mainly Whithouse's early issues with an eight episode series. However, its character work and its revelations make it worth watching and as an end to this conflicted series it does as well as one would expect it to. As an end to my recorded reviews of Being Human, I couldn't think of anything more fitting.

Thanks.

Monday, 7 November 2011

Review: Doctor Who Classic: Spearhead from Space

Jon Pertwee makes his entrance.
In the past I've discussed something in Doctor Who that I call, "Spearhead Syndrome". This is a condition by which the protagonist of the story (in this case The Doctor) spends the majority of the episode unconscious. From what I can see, three stories have this condition in Doctor Who, and they're all post-regeneration stories. David Tennant had The Christmas Invasion, Peter Davison had Castrovalva and today we're looking at the namer of the trope, Jon Pertwee's Spearhead From Space.
     There are several things that make this story unique from a production standpoint. It was the first story to be broadcast in colour, and although not all people had a colour television, this was a huge step for the BBC. Also, all of the people working on the show changed at once - the producers, the script editors and every last member of the main cast. Furthermore, the production was affected by a strike, and so the entire 100 minute story was shot using film on location.
     The story, written by Robert Holmes, begins as plastic meteorites collide with Earth. These meteorites are being tracked by UNIT, led by The Brigadier. As the Brig interviews a woman called Liz Shaw, a body is brought in with the description of having fallen out of a police box. Hearing the news, The Brig heads over immediately with an armed guard as the doctors at the Hospital begin to discover this stranger's alien nature. The Brigadier doesn't recognise the unconscious man, but The Doctor happens to wake up and recognises him, expressing disdain at what the Time Lords have done to him. As the Brig leaves, the reporters at the hospital discover a strange, plastic looking man.
The Doctor has been exiled and regenerated.
     The Doctor expresses worry over his shoes - which contain the TARDIS key. The Doctor is kenapped by two plastic-looking wardens, led by the first strange man. The Doctor manages to escape them in which weheelchair, but The Doctor stumbles into the line of fire of the UNIT guards covering the TARDIS, sending him back to hospital with a wound.
     An engineer returns to the company that he left a few years prior, discovering slightly plastic looking stafff. His office has been rendered Out Of Bounds and his followed by the Strange Looking Plastic Man. The head of the factory is being controlled by the SLPM. Back at UNIT, Liz Shaw's experiments discover that the meteorite is manufactured. The SLPM tells the factory boss that the meteorites they haven't recovered yet will find their way to them - and that they are alive. They're seen to be controlling shop window dummies - the Autons.
     The Doctor is up and out of bed once more, and has a shower before stealing clothes. He jumps into a car (later to be christened Bessie) and drives off. UNIT recover another asteroid, but the soldiers are killed by an Auton. The Doctor makes his way to UNIT and everyone is fine and dandy - the story really begins, The man from before sneaks into the room that used to be his laboratory, and discovers a range of plastic shop window dummies - one of which moves to kill him.
An Auton.
      At this halfway point I'd just like to talk about the Autons. They're a decent enough horror idea - shop window dummies are a common enough feature of our lives that making them into aliens can scare a generation of children. I'm biased, of course - I was there when RTD did the same thing with the Autons. I actually think that Spearhead does it better, because they're actually treated like threats instead of jokes.
     SPLM (Channing) notices when the man (called John) escapes from the factory. John runs to UNIT, telling them about the Autons in basic terms. A farmer who had discovered one of the meteorites goes to UNIT as well. Liz steals the TARDIS key from the Brig for The Doctor, who tries to make his getaway. Unfortunately the TARDIS refuses to set off, setting the stage for the Third Doctor's exile on Earth. The Autons find the last meteorite at the house of the farmer, but UNIT arrive at the house, shooting the Auton and making it run away  - and then kill Ransome.
     UNIT arrive at the plastics factory, and are unsettled by Channing. Back at the Lab, The Doctor discovers that the sphere is alive. Army captain General Scobie, in charge of UNIT's army, is found by his Auton replica, who tells the Brig to stay away from the factory. Visiting Madame Tussauds, The Doctor discovers that the "replica" of Scobie is in fact the real General, solidified in plastic.
Channing
     Exploring further, The Doctor and Liz break into the factory, watching as Channing explains to the Factory Boss how the Autons work (they're living things) and they interrogate the factory boss once Channing leaves. Eventually they escape, warning UNIT and preparing for the next day's deployment - having received the last meteorite from General Scobie. The Autons prowl the streets, as The Doctor and Liz invade the factor with one of the Doctor's inventions, destroying the aliens and preventing the invasion.
     One of the best things about Spearhead is its acting roster. The Strange Plastic Looking Man, known as Channing, is played wonderfully by Hugh Burden, who imbues his character with a sense of otherworldlyness that doesn't just come off as wooden acting. I'm glad he's here really, as he provides fluency throughout a story that is slip very clearly into two distinct parts; the first half, in which The Doctor recovers from his regeneration and discovers his exile, and the second half, which focuses more on the Auton storyline. Jon Pertwee definitely gets to stretch his acting muscles, going from amnesiac to debonaire with incredible fluency, and his incarnation is almost instantly likeable. Caroline John is also very good as assistant Liz Shaw, although like a few other companions, her adaptation to this wonderful new concept of alien life isn't covered in the depths I'd like it to be. At the beginning she's an outright skeptic, and yet as these things happen she just seems to... accept it all.
     A big problem that I found stemmed from the production issues - the editing. The shot cuts were very clever - a character mentions Madame Tussauds' and suddenly we're there, cutting out all unnecessary traveltime. The problem as I see it is that in a lot of these transitions, the edit is obvious (a shot of the previous scene flashing for a second) and dialogue is cut off. For example; the cliffhanger to the first episode has a guard shouting, "Who told you to shoot, you stupid...", and the beginning of the next retcons this to, "No one told you to shoot, you fool!". It didn't overshadow the story, but it did distract me and ruined the immersion that the filmic tone of the story was trying to give.
"You really believe in a man that can change his appearance?"
     Overall Spearhead from Space is one of the better Post Regeneration stories. It does suffer from the fact that the two halves of the story keep trying to outdo each other and often distract from the main goal, but a lot of that just adds to its charm and the only real let down for me is shoddy editing. Jon Pertwee's entrance into Doctor Who was a sign of what was to come, and heralded the beginning of the program's golden era.

Thanks.

NEXT WEEK: We say goodbye in The Caves of Androzani

Sunday, 6 November 2011

Review: Misfits 3.2

Curtis uses "Melissa" to get running again.
One of Misfits' great virtues is that it isn't afraid to ridicule its own characters. This week was a centric for Curtis, and opposed to his heroic episode in Series One this week decides to focus very much on the more negative sides of his character that shone through in Series Two. It also confirmed my feeling that Seth, originating in the Christmas Special, is going to become a much more important character. I'm still a little put off by the developmental focus, but that's really because the series is making up for Simon and Alesha's heavy development in Series Two.
     Not content to lead a life without his old passion, Curtis uses his power to enroll in a women-only running team. As "Melissa," he meets Emma, a fellow runner, who then flirts with him in his male form, blissfully ignorant of their encounter. Kelly, using her specific knowledge of rocket science, helped to fix Seth's car. Meanwhile, Alyssa is then being hit on by social worker Shaun. Talking to Emma as Melissa, Curtis accidentally finds out that she thought that he was crap in bed. He asks Alesha for advice and she reveals that even Simon is better in bed. She gives him a big verbal talking-down to, telling him that his ego is ridiculous. (Something that I pointed out last series). 
     Using his female self, he "experiments" with the female body. Kelly watches as Seth visits the grave of his deceased wife. Simon discovers Curtis' secret and Kelly sees it out of context, leading her to think that he;s cheating. Melissa and Emma get very drunk together, and he/she bonks her. Later, Curtis and Simon discuss hwo to clarify his sexual orientation, and then as Curtis he approaches her and apologises.
Emma
     After thoroughly creeping Melissa out, her coach then gives her a date-rape drug. Rudy wanders in and based on her drunken advancements starts acting like a cunning linguist, throwing Emma off in the process. Creepy Coach guy proceeds to try and rape her, but the drug's effect kicks in and his power is reversed, leaving Curtis wandering around in a golden dress while the coach is confused. Emma visits Curtis at his flat and they nearly recompense - but for Emma finding the golden dress and suspecting Curtis of bonking... himself.
    Kelly confronts Melissa about Simon in front of Alesha, and he has a big outburst before having to escape because of his "period". Simon reveals what was going on to the rest, and Curtis heads off to tell Emma about his power. She's been taken in by the Coach, and Curtis finds out, only just managing to save her from rape. He reveals to her the power and they chat. Emme goes away (the running club was temporary, it seems) and Curtis lives happily ever after. 
    It didn't feel like the writers knew what to do with Rudy this episode, and he just seemed to float in and out borrowing Nathan's background jokes. This came in addition to an episode where the characterisation was just excellent, and any problems I had with Curtis beforehand have all been quashed. I wish I knew the name of the actress playing Melissa, but when that's my only complaint then we're getting something right. Oh, and there was a strange focus on cunnilingus. Overman has a weird mind..
Kelly helps Seth with his car.
     For those who thought that Series Two focussed too much on Alesha and Simon... this episode is for you. Curtis' characterisation was fully explored for the first time since the first series, and it made up for the problems with his character that had emerged inbetween. Instead of a freak-of-the-week, we got a brillaitn examination of a person's self-identity and the bias within society, presented in a funny-as-hell context.

Thanks.

Saturday, 5 November 2011

Review: Merlin 4.6: A Servant of Two Masters

GO AWAY!
Overall, this week tended to be better than both Series Three and Four's previous offerings, but it collapsed in its main execution of what was a fundamentally tired and cliched scenario. While it did manage to hit the majority of Merlin's main tropes, it was in some parts incredibly entertaining. The only problems arrived in the rest of the episode.
      This week's plot followed the well known sitcom formula of one of the characters not being in their right minds (see Angels and Demons in Red Dwarf, for example, or even GOBLIN'S DAMN GOLD). This episode it was Merlin's turn to become a mindless slave, having been injected with the forever-rejuvinating head of a magical serpent inserted into his neck, controlling his thoughts so that his one motive was to kill Arthur. Instead of using this to create a tense, menacing atmopshere in which Arthur can trust noone and death is barely minutes away, the episode decided to do what Merlin always does and played it for comedy in a way which illicited no response from me except a tired, anguished groan of disbelief.
       The reason that this most usual Merlin plotline really got on my nerves was that episode began as absolutely smashing - following a path through the woods, the Knights and Merlin are ambushed by an army that could only have been sent by a traitor within Camelot. Arthur admits to Merlin that, after 45 episodes, he really does care about him and think that he's one of the bravest men that he's ever met, before they're sperated and Arthur leads a long and tiresome search to find his long lost friend. The first 20 minutes of the episode contained this wonderful character development the likes of which the last two series have so far not seen, and that was immediately spoiled the moment that the horrifically cheery music started playing in the background.
I was a policeman once. That was fun. More fun than this.
       And yes, we got to see some more Old Man Merlin. This may have been interesting the first two times, but now it feels like a go-to-excuse and it must play hell with the filming schedule. Yes, "Emrys"' dual with a frightened Morgana was downright awesome, but it felt like so much fluffery that it didn't make a difference. Instead of the plot being resolved in any meaningful or compelling way, the character was used as a basic deus ex machina; an excuse for Merlin to be able to use his full powers in the open that feels like a laziness on the writers' part and certainly doesn't provide Colin Morgan with his best material. Oh, and more tavern jokes. Cos I love 'em.
     Was this week's episode of Merlin challengingly different and exciting? For 20 minutes. The rest... that way madness lies. A Servant of Two Masters was typical Merlin in nearly all respects; cliched plot structure, irritating characterisations that defy reality and a solution from thin air. It's struggling, it's trying to fight it, but so far this series has not yet escaped the biggest of its faults.

Thanks.

PS. Have a safe Bonfire Night.

Off To See The Wizard

Like last year, and less so the year before, I'll be reviewing my school's production this year, which I again have a part in. Compared to previous years, I expect that this year's review will be a lot more interesting due to our relatively messy production. We'll have to wait and see, I suppose. In any case, look forward to Wizard of Oz 2011 on the 9th December.

Thanks.

Tuesday, 1 November 2011

Review: Being Human 2.7

Mitchell and Daisy commit the Box Tunnel Massacre.
While the finale of a series is usually where the stories reach their climax, Being Human has always taken a different root and prefers to have its storylines meet in the penultimate episode with the finale as a sort of extended dénoument. 2.7 is no different, and as the first seventh episode it's the perfect test of the format. Of course there are aspects of the story and the format that fall down here, but overall it's an above-average episode of this series.
      This week, Nina returned to the fold with Kemp on her arm, with the intent to bring George and Annie back to CenSSA's Facility. This was greeted by Annie's enthusiasm (as she's not all that set on living until the end of time) and skepticism by George, who then decided to accept Sam's request to attend Molly's parents' evening. Despite even proposing to Sam, it all goes awry when George fails to register the clocks going back and ends up transforming in the middle of the school. Even though he manages to get home without hurting anyone, the event is enough to ruin his relationship with Sam and he accepts's Nina's proposal.
      Having escaped from the burning Parlour, Mitchell met up with Daisy (Amy Manson) and together they went to find answers. First dropping off at the Coroners, they assume that the police are to blame after Mitchell's murder of the Police Constable, but the Coroner laughs and gives him another name - Lucy. Angry at his betrayal by Lucy and thus humanity, Mitchell and Daisy attack a train full of passengers - the Box Tunnel Massacre seen throughout Series Three. As George decides to go with Nina, he and Annie discover a blood-drunk Mitchell, afraid of himself. Going after Lucy, he visits the Hospital Chapel, where we meet the Chaplain (Michael Begley, from 1.6) who tells Mitchell to be strong, and accidentally reveals that Lucy works at CenSSA.
A mistake means that George transforms in public.
     Unfortunately, I felt that Annie didn't have a lot to do in this episode other than try to communicate with Kemp - a product of her unfortunatley splintered storyline this series. What confused me is that Annie spent the first half of this series trying to avoid the Door, and in this episode she suddenly wants to jump into Hell like it's a trip to Summer Camp. These scenes did however provide an excuse for Kemp to expose a more kindly side, one that was all the more creepy for the casually delivered dialogue about Satanic posession.
       Episode 2.7 closed the storylines pretty neatly, but wasn't really very big on the aspects of Being Human that I like - no emotional poignancy, or real action. A lot of things happened, but nothing felt fully explored and the storylines that we'd supposedly been following for seven weeks seemed to come to a hilt without real warning. It was a climax that didn't need, nor deserve, to be here.


Thanks.


NEXT WEEK: The worst episode of Being Human, bar Adam's Family. Of course.