Tuesday, 4 June 2013

Time Travel, Destiny and Eastwood Ravine

Written 5/4/13

When I reviewed the very Time-travel heavy Fifth season of Lost, I ended up explaining a few issues regarding the subject and how the show treated it (and ultimately why Faraday was nuts). I didn't really go into a lot of detail about how I generally perceive travelling in time and the ways that we can apply it consistently, so I thought I'd go through some fun things in an essay. Because I have nothing better to do with my time.
http://0.tqn.com/d/lost/1/0/T/u/-/-/Daniel.jpg
Daniel pointing a gun at his mother, who is pregnant with him.
Luckily he never gets to pull the trigger.
      There's a difference, I must clarify, between the time travel in more serious works and in shows like, say, Doctor Who. Sure, Who flirts with a load of Time Travel tropes, but it's all as the author deems necessary and the laws themselves are highly contradictory. If you were to try and go through the series and track all the timeline changes, you'd find a bit of a tangled mess. Which is fine, because Doctor Who is a family show and not some silly essay about Time Travel in fiction. This article will thus be talking about consistent models of Time Travel - ones in which the writers keep things fairly logical, even if they don't realise that they're doing it. Consistent models must also avoid paradox - contradictions in the timeline that mean that the effect prevents the cause i.e. a man going back in time and shooting his grandfather, thus preventing his birth.
     The first model, whose name I've borrowed from Lost, is the "Whatever Happened, Happened" model. Basically, the timeline is fixed - the time travel is part of the way that the timeline is built. The actions of the protagonists in the past are vital to the act of travel in the first place. It's sorta like a record player - you can push the needle back, but it's going to travel on the same path back to the point no matter what you do. This model avoids the danger of paradox because there is simply no avenue for contradiction - no matter what the protagonist does, he cannot change anything - even if that means that the usual laws of physics circumvent themselves to prevent it. So say our guy tries to shoot his grandfather. Either the gun will jam, or the grandfather won't be killed, or he'll have already had his kids, etc. etc.
     The example I used was of course Lost. In the fifth season, half of our intrepid heroes end up skipping through time, ending up in the 1970s. When mention is made of possible paradoxes, local scientist Daniel Faraday explains their predicament as above. When an opportunity presents itself to prevent the heroes' plane from crashing on the Island in the first place, they try to take it by throwing a Hydrogen Bomb down a mineshaft. This inevitably leads to the crash of their plane in the future, thus meaning that in their attempt to change their fate, they became the cause of it.
http://images1.wikia.nocookie.net/__cb20100122055851/lostpedia/images/1/18/4x13_Departure.jpg
Desmond can see the future because the future's already
been written.
     However, Lost also explored Time Travel in other ways. One of the massive themes of Lost is fate and destiny, and quite often this is in floaty bullshit from mysterious side-characters, or from dreams and visions from the main cast members that aways seem to remarkably vivid and accurate. On first inspection this is fantasy style hoshposh - enjoyable nonsense. But Time Travel gives it an entirely different coat of paint. Take for example John Locke, who is told throughout his life that he is special. It is shown that this originates from himself telling people before he was born that he was special. His fate, and his accuracy in predicting it, came entirely from a time loop.
     This also allows us to sciencify more standard prediction of the future, such as when Desmond has premonitions throughout Season Three. If your timeline is completely fixed, if all of your actions are pre-ordained, then it isn't really a stretch that you can accurately say what's gonna happen next. We don't even need to worry about a God - as I mentioned in a previous metaphysics article, the future in Lost is written by... the writers.
      The first model doesn't let you change anything within your own perception, which is pretty much useless for a lot of writers, for whom changing the past is the main aim of your journey. Thus we meet the second model, known by me as the Many Worlds Model after the Many Worlds Theory of Quantum Mechanics. As seen in such films as Back To The Future and Déja Vu, it supposes that travelling back in time isn't really time travel at all. Rather, you cease existing in your own Universe and begin spontaneously existing at an earlier point in time in an otherwise identical parallel universe. The man going back to kill his grandfather is able to do so without any bother at all; but should he travel forward, he will find a Universe in which he never existed.
http://3.bp.blogspot.com/-p5o81FzcDYk/UKuOiQJyA0I/AAAAAAAAAD8/HStWJquJxRk/s1600/doc+brown+thinking+cap+back+to+the+future.jpg
The Doc exists in eight different parallel universes because
of the first one's time travelling.
     Again, a bigger example is Back To The Future. In the third film, we encounter three realities with quite a few differences, but the one I'll be using is the name of a ravine. In the first two films, the local gorge is called "Clayton Ravine" after Clara Clayton, a Wild West schoolteacher who rode over the edge and died. Doc Brown travels back in time, and creates a parallel universe in which he appears in 1885 and saves Clayton's life. The name is thus changed to Shonash Ravine. Marty, who travels laterally into this new Universe via a "ripple effect," finds that the Doc died a few days later, and so he creates yet another Universe in which he appears a few days after Doc and saves his life. Staging his own death to get home, the ravine is thus named after his fun alias, and is called (Clint) Eastwood Ravine.
     All this is rather fun. But unfortunately, this is fiction. In reality both models come under a lot of extreme scrutiny, and it all ties into energy and science and the laws of physics and such. The first model doesn't work because quantum mechanics makes it definitively clear that the future is not a certainty; we aren't living on a fixed set of events. The second is more sciencey; we're not even sure that parallel universes exist, and the entire idea of things spontaneously disappearing and reappearing goes against the idea that energy cannot be created or destroyed. Time Travel is a nice thought, and looking at the way that it's applied in fiction can be quite interesting. But for now, it seems rather more like a distant dream.
     Oh well. Back to the TV set.

Thanks

No comments:

Post a Comment