|Kate Stewart... didn't do much.|
The story took a much looser format for the first half, with the Ponds awakening to find the world inundated with seemingly harmless unchanging black cubes. The Doctor, getting tired of waiting for the cubes to do something, goes off and we end up skipping over nine months, in which time the Ponds start to live a life of semi-permenance. When the Doc comes back, the cubes start doing a collection of random things in order to scan the planet, which leads The Doctor to discover that this had been an invasion by the Shakri, a legendary race of universal pest controllers who had identified humanity as a threat. The Doctor saves everyone, and he and the Ponds leave for further adventures.
What permuated the story was an incredible sense of hollowness; it had a lot of concepts and ideas it wanted to get across, but it was absent of any real theme and they often contradicted one another. One moment the Ponds are reflecting upon how much they're enjoying life without the Doc, the next they're accepting the Doctor's offer and popping off on yet another adventure. Chibnall also came up with a dozen different ideas for adventures that in themselves would have made awesome episodes in their own right - meeting with Henry VIII, Zygons under the Savoy hotel... it gave me a strange whiff of the stupid, stupid prequel series Pond Life which did exactly the same thing.
|Look at how clever we are...cubes...three... look, clever!|
As opposed to his previous story, which was devoid of any interesting ideas whatsoever, this story took far too many and tried to squish them into a brand new format, and on every single level the episode failed to captivate or create anything resmbling coherancy or entertainment. It tried to be clever and it tried to do things in a fresh way, but none of it came together, and that's what really matters. Sorry Chibnall, but I still don't like your work.